Because we’ve only got 3 lives to live

Our Story

Triple Boris’ adventure started in 2014, and experienced a considerable growth in 2016. With its offices located at Novo Game Labs, in Varennes, the team now consists of over 15 employees.

After having taken on key roles for industry giants such as EA and Ubisoft for over a decade, Simon Dansereau wanted to set up a smaller company, one where each employee would be included in the decision-making process and where collaboration would be encouraged. Triple Boris was born.

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In 2016, Triple Boris joined the Quebec Guild of Independent Video Game Developers. That same year, several members of the team obtained their certification for Unity, a multiplatform game engine of widespread use in the video game industry. Then, in April 2016, the company received two prizes in the OSEntreprendre Challenge’s “Innovations in Technique and Technology” category.

Our Values


 
 
 

Alone, we may go faster,
but together, we will go further!


SIMON DANSEREAU

President

  • Simon has been developing games for over a decade.
  • He has a computer engineering degree from the University of Sherbrooke.
  • He was a lead programmer at EA and Ubisoft.
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KARL TREMBLAY

Creative Director

  • Karl is a singer in a popular band.
  • He has worked for over 20 years in the artistic sector.
  • He’s a big fan of video games.


LOUIS-PHILIPPE COUTU

Director of Business Development

  • Louis-Philippe is in the gaming industry for nearly 10 years.
  • He is an engineer graduated from Polytechnique Montréal and a master of engineering management from UdeS.
  • He is the only Boris to wear a golden tooth!
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MARIE-EVE TANGUAY

Assistant Director

  • Marie-Eve has a Bachelor's degree in career development from UQAM.
  • She has nearly 15 years of experience in records management and customer service.
  • Fan of music, she loves going to live shows!
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JEAN-FRANÇOIS BRISEBOIS

Programmer

  • Jean-François has a degree in computer science from UdeS.
  • He has over 10 years of experience in the video game industry.
  • He worked on more than 10 games, including Assassin's Creed 2 and Prince of Persia.
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MATHIEU LACASSE-POTVIN

Programmer

  • Mathieu is a Bachelor in Software Engineering graduated from ÉTS.
  • He has more than 6 years of experience in multimedia and entertainment.
  • Fierce video game and hockey player in his spare time.
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PAUL-ÉTIENNE BELLONCIK

Programmer

  • P-E is a computer engineer graduated from UdeS.
  • He has 15 years of experience in game creation.
  • Walk like a programmer, talk like a designer.
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SIMON COURTEMANCHE

Programmer

  • Simon has a degree in computer engineering from École Polytechnique de Montréal.
  • He has more than 11 years of experience in research and innovation with the gambling and money games field.
  • Loving to take on new challenges, he excels at solving complex problems.
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JEAN-PHILIPPE PINSONNEAULT

Programmer

  • JPP works in video game industry since non smartphones' era.
  • He likes work in team to push further the projects
  • He loves movies about trains and locks!
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SEAN SABINO

Programmer

  • Sean is a graduate in video game programming from Bois-de-Boulogne College.
  • He has been taking computers apart since the age of 10... and usually puts them back together.
  • He believes the blending of logic and creativity is key to creating magic.
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SEBASTIEN ST-JACQUES

Programmer

  • Sébastien is a graduate in video game programming from Bois-de-Boulogne College.
  • He has 2 years of experience as a game developer.
  • Hungry for code, he is always looking for new challenges!
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ALEXIS BOUCHER

Programmer

  • Alexis is a graduate in video game programming from Bois-de-Boulogne College.
  • He has 3 years of experience as a game developer..
  • A true gamer!
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MAGALI AUBÉ

Artiste

  • Magali has been working in the video game industry since 2005.
  • Specialized in modeling and character textures, she can also do everything else.
  • Passionate about mountain biking and running, always ready for a good competition!
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VALÉRIE SOUTON

Artiste

  • Valérie is a graduate from 3D animation DEC of Cégep de Matane.
  • She is passionate about video games and art in all its forms.
  • Intrepid spirit, she likes to discover new things!
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ROXANNE GRENON

Artiste

  • Roxanne is 2D / 3D artist, graduated from UQAT.
  • She has 5 years of experience in the video game industry.
  • She has been selected to participate in Ubisoft Academia.
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