
Because we’ve only got 3 lives to live
Our Story

Triple Boris’ adventure started in 2014, and experienced a considerable growth in 2016. With its offices located in Varennes, the team now consists of over 20 employees.
After having taken on key roles for industry giants such as EA and Ubisoft for over a decade, Simon Dansereau wanted to set up a smaller company, one where each employee would be included in the decision-making process and where collaboration would be encouraged. Triple Boris was born.
In 2016, Triple Boris joined the Quebec Guild of Independent Video Game Developers. That same year, several members of the team obtained their certification for Unity, a multiplatform game engine of widespread use in the video game industry. Then, in April 2016, the company received two prizes in the OSEntreprendre Challenge’s “Innovations in Technique and Technology” category.
Our Values

RESPECT
Give and you will receive.
FAMILY
Alone, we may go faster, but together, we will go further
CREATIVITY
“No” is not an acceptable answer.
QUALITY
If it’s worth doing, it’s worth doing well.
RAISING THE BAR
We have nothing to offer but blood, toil, tears, and sweat.
STÉPHANE HAMELIN

DEVELOPER
- Stéphane has graduated from Collège Bois-de-Boulogne game development program
- He has one year of experience in game development but much more as a player.
- He plays piano, guitar, bass guitar and (a bit) of sax. He is dying to learn cello and bass clarinet.
MARC-ANDRÉ CARON
